Gamefroot Review
Adventure islands : Passageways
Story
Art
The art in this game, is a 2D platform, I personally don't like minecraft 2D platforms features or art. which is what this game portrays. It has minecraft features, the colors of the blocks. But for my game, it is not up to me to decide what game i should design it is all up to my specific audience. I also don't like the art in this game because it was very pixellated. It was a bit too blur. (Note to self: Don't make your game pixellated)
Game-play
The game play isn't what i like to use to play a strategy game. Left, rights, and up arrows to direct you in the game. I'm a fussy player, so i like to have space between my fingers. I also didn't enjoy the game play because not only did the game let me down but once i passed level 3, there were no checkpoint flag so i died straight away which is pretty awkward for a game that sets out two checkpoint flags at the beginning of the first two levels.
| what's there? oh right NOTHING |
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