Gamefroot Review

Adventure islands : Passageways



Story

Adventure islands? from the name itself, sounds like there is a 3 way act structure but it is one of those games that you have to do the adventure before you start to get a glimpse of what the background story is. The narrative for this structure seems like a "Rescue the Princess" type of story. Because the character is in a armor and it seems to be a dominant gender who is brave and willing to fight for his love. For my game development, i will have a structure and reasons for placing things or making this type of story with reasons so the consumer will understand why i have made it this way. So they don't have to go through the same experience as me. To play the game to understand it. Another weird feature to this narrative is that the knight in shining armor is collecting coins aswell? i don't get this to be honest. is the developer suggesting that knights are greedy? doing the rescue mission for the gold? what does this mean in society? that deep down we are all greedy and selfish in our own ways. (Note to self: don't do this)


Art

The art in this game, is a 2D platform, I personally don't like minecraft 2D platforms features or art. which is what this game portrays. It has minecraft features, the colors of the blocks. But for my game, it is not up to me to decide what game i should design it is all up to my specific audience. I also don't like the art in this game because it was very pixellated. It was a bit too blur. (Note to self: Don't make your game pixellated)



Game-play


The game play isn't what i like to use to play a strategy game. Left, rights, and up arrows to direct you in the game. I'm a fussy player, so i like to have space between my fingers. I also didn't enjoy the game play because not only did the game let me down but once i passed level 3, there were no checkpoint flag so i died straight away which is pretty awkward for a game that sets out two checkpoint flags at the beginning of the first two levels.

what's there? oh right NOTHING





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